Showing posts with label Garth Nix. Show all posts
Showing posts with label Garth Nix. Show all posts

Monday, October 10, 2011

Sabriel



(I know this is an older cover, but it's the one I first picked up and read - for nostalgia's sake!)

For many years Sabriel has lived outside the walls of the Old Kingdom, away from the random power of Free Magic, and away from the Dead who won't stay dead. But now her father, the Mage Abhorsen, is missing, and to find him Sabriel must cross back into that treacherous world - and face the power of her own extraordinary destiny.
from garthnix.co.uk

Beth says 5 Stars...

This book is perhaps the best example I have of an oldie, but a goodie... I can't believe I haven't reviewed it before! I remember the first time I read it that my mother came into my room at midnight to take it away from me since I wouldn't go to sleep until I finished it; that's how good it is. The setting feels like a real world, not just something created on a page. Nix manages to capture the pain and fragmentation of a nation in turmoil as if it existed alongside us. More than that, the plot just plain sucks you in. It goes back to having a fascinating story unlike anything else the readers have seen. The novel falls into some delightfully dark places without becoming terrifying. This I think, really shows in the representations of Death and how it can be conquered by the bells, but eventually must be surrendered to. I also have to mention the magic in the book because I adore the way it takes shape. The combination of the old, traditional mark system with the completely new mythology of the different bloodlines and the charter stones still makes this one of my all time favorite representations of magic.

Then we get to the characters, each of which finds a facet of awesome somehow. The most basic way to describe Sabriel is that she kicks ass. Not that she prefers fisticuffs, but her determination and ability to accomplish tasks no matter what makes her fabulous. I really connected with her because of her imperfections; she does get panicked and make wrong decisions. However, despite it all she has an ability to set herself aside and work things out for the good of everyone. Then we come to Touchstone, who half the time makes me want to hug him and the other time smack him. I think he becomes endearing once his relationship with Sabriel grows (although even at the beginning he's awkward in a cute way), and when you learn how much love and compassion he has for everyone. I'm going to leave off with perhaps my favorite character... Mogget. The sarcasm that drips off his every word makes me smile. He acts as a sort of acerbic reality check for Sabriel, which makes so much sense with the talking cat persona, and teaches her how to survive in the Old Kingdom. At least, when he's not trying to con her into taking off his collar or just flat out attempting to kill her.

This book is nothing new, but still absolutely amazing. If you love YA fantasy and haven't read it yet do so now. Sometimes I'm in the mood for the latest thing, but this is one I've read over and over again. Even though what I got from it at 12 is different from what I learned at 20, the story still haunts and captivates me after all of this time. This should be a classic example of how to create an intense and magical experience that you have to come back for again and again.

Tuesday, August 3, 2010

Lord Sunday


Seven days. Seven keys. Seven virtues. Seven sins.

In this thrilling conclusion to Garth Nix's Keys to the Kingdom series, Arthur Penhaligon must complete his quest to save the Kingdom he is heir to...and Arthur's world.
from amazon.com

Beth says 4.5 Stars...

So another series comes to a close. Garth Nix (who's one of my favorite authors) has taken us on a ride through the House that controls the universe and all of the worlds that compose it. As a closer this book was good. It did get choppy at times, but that was really because it attempted to tie up all of the loose plot ends. I felt that particular goal was accomplished rather successfully. He doesn't leave everything hanging, and the few lingering questions are just the normal ones for a series ender. The only other thing that I had an issue with was the pacing. It got really slow in the middle, and then ended with a final chunk so fast it almost gave me whiplash, but I enjoyed the ride. I was not expecting the ending, which was refreshing. Nix wrapped up everything in a way that proved why he's a great talent in fantasy.

Arthur grew yet again in this book, and what's more, this book belonged to him. I don't think that he's ever remained stagnant, which is remarkable. This time he became even more Denizen than anything else, and felt that weight. He was more aloof and quick to anger, but a major part of the book is Arthur's struggle to retain his humanity and identity. There were, of course, other characters, but they all paled in comparison and importance to Arthur. I love the fact that Nix isn't afraid to place that sort of content in a book meant for middle schoolers. Nothing is dumbed down for the sake of an age group that supposedly can't comprehend complex issues. The high point of this philosophical and intense musing is in the final chapters, which bring the series to a beautiful close. They send a message that validates the books without getting too heady or preaching.

This was a lovely closer. The main issue that I had was that it got rather slow in the middle. The grand scope of this series wasn't lost in attempting to wrap everything up in a tidy little package. Instead, although it created some struggles, Nix pulled the threads together and wove them into a workable ending. The gaps are slight, proving that this is a fantastic, and epic, series.

Thursday, November 5, 2009

Waiting on Wednesday


Falling from the Incomparable Gardens in Superior Saturday, Arthur, having won the Sixth Key, landed not in the Upper House but somewhere unexpected. Alone in enemy territory, he struggles with his own sorcery-transformed mind and body as much as with his enemies.

Meanwhile, Suzy Turquoise Blue, Arthur's friend, plots to escape from her prison in Saturday's Tower while battle rages all around. Saturday's forces are pressing into the Incomparable Gardens, but are also engaged in a fierce struggle to keep the Piper and his army of Newniths at the bottom of the Upper House. On Earth, Leaf, responsible for the Sleepers from Lady Friday, struggles to cope with the aftermath of a nuclear strike and desperately needs help, especially since she herself has become a target for intruders from the House. Within the House, Nothing continues to rise and must be stopped before it can destroy the entire House and Universe.

from wikipedia.com

So, there isn't really a description of this book yet. This means it's probably too early for a Waiting on Wednesday post, but we're doing it anyway. Lord Sunday is conceivably the final book in the Keys to the Kingdom series. Arthur's quest is coming to an end, and we are so excited. Parting is such sweet sorrow, but we're thinking this one will be more saccharine than sour.

Friday, April 10, 2009

Shade's Children


On your 14th birthday, you're dead meat! Chilling SF adventure from international bestselling author Garth Nix. In a futuristic urban wasteland, evil Overlords have decreed that no child shall live a day past his fourteenth birthday. On that Sad Birthday, the child is the object of an obscene harvest resulting in the construction of a machinelike creature whose sole purpose is to kill. The mysterious Shade -- once a man, but now more like the machines he fights -- recruits the few children fortunate enough to escape. With luck, cunning, and skill, four of Shade's children come closer than any to discovering the source of the Overlords' power -- and the key to their downfall. But the closer the children get, the more ruthless Shade seems to become!
from borders.com

Nathan says 4.99 stars...
Garth Nix=genius. That's really all there is to say, but I've never really known when to stop, so I guess I should tell you why. Shade's Children is set in a dystopian future. Everyone's life stops at their fourteenth birthday and the only chance for a free society is a basically a human computer. That's just the first few chapters. Plot twists abound and nothing is exactly as it seems. In short, the plot is excellent. The characters are well developed, but their general outlines seem a bit stock. Gold-Eye and the rest of the crew are pretty fascinating. Nix's skill at character interaction subtlety is almost unmatched in YA lit today. The only reason I haven't given Nix that last .01 point is because I know he can do better. This doesn't quite reach the heights that inspired fanboy moments in me during the Sabriel trilogy. It's still a fantastic read, but not Mr. Nix's best.

Blog Note-Hey, we've now made a Twitter page. Our username is bnbookblog (creative, we know), so come follow us, and we'll return the favor. Peace, Love and Tweets.